Product Design Projects
Projects Menu
Wacky Racers
In a nutshell
Ever wondered how a wheeled vehicle moves? Get ready to design, build, and transform your own four-wheeled creation! Start by crafting a sturdy chassis, then shape its body before unleashing your imagination to create a wild, wacky design inspired by the legendary 1960s TV show Wacky Races!
Industry
Toy Car / Model
Role
Toy Designer
Curriculum Links
STEM, Art, Design & Technology
Key Skills
Model making, papercraft and decoration
Pop Up Stories
In a nutshell
Ever wondered how pop-up books work? In this fun and creative project, you’ll learn how to make pictures jump off the page using clever paper tricks like hinges and folds. You’ll explore pop-up techniques and then illustrate a story—or create your own—filled with moving, 3D surprises!
Industry
Engineering. Paper Craft. Publishing
Role
Paper Engineer, Product Designer, Illustrator, Story Teller
Curriculum Links
English, Humanities, Art, Design & Technology
Key Skills
Papercraft skills, including origami (paper folding) and kirigami (paper cutting)
Mighty Motors
In a nutshell
Design, build, and race your own motorised toy car! As a toy designer and engineer, create a unique model for speed trials and fun. Develop creativity, problem-solving, and engineering skills in an exciting hands-on project.
Industry
Toy Car / Model
Role
Toy Designer, Engineer
Curriculum Links
STEM, Art, Design & Technology
Key Skills
Electrical and mechanical, model making and decoration
Camtastic Toys
In a nutshell
How can you make a toy that moves? This project is a fun introduction to kinetic toys using simple cam mechanisms – perfect preparation before exploring more complex automata.
Industry
Toys & Games
Role
Product Designer, Toy Maker
Curriculum Links
Science, Maths, Art, Design & Technology
Key Skills
Model making: mechanical engineering, woodwork, paper craft
Super Scooters
In a nutshell
What makes two-wheeled vehicles zoom, turn, and stay balanced? In this hands-on project, you’ll explore the science and design behind scooters, before creating your own model built for city life! Think like an engineer, design like a pro, and test your ride for speed, safety, and style.
Industry
Toys & Games, Transport
Role
Product/Toy Designer, Engineer, Model Maker
Curriculum Links
Science, Geography, Maths, Art, Design & Technology
Key Skills
Model making, woodwork, mechanical engineering, graphic design, painting and decorating
Crazy Golf
In a nutshell
How do we create a game that is engaging, challenging, fun and aesthetic? Host a crazy golf tournament at your school as pupils work to produce challenging obstacles based on a theme.
Industry
Toys & Games, Entertainment
Role
Product/Toy Designer, Engineer, Model Maker
Curriculum Links
Science, English/Humanities, Art, Design & Technology
Key Skills
Model and prop making, woodwork, painting and decorating
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